shannon_
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Curate
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Reged: 06/05/04
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Posts: 756
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Is there a script command for turning the collision of an object off? Anyone know?
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Rolach
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Diviner
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Reged: 09/21/03
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Posts: 4956
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Loc: Here
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I think collision is built into the mesh babes. You wanting a false floor or something?
-------------------- GOTY
If I'm not here I'm playing DragonRealms a text based MMRPG.
My little mod page (Thanks to ChaosBlade for hosting!)
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shannon_
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Curate
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Reged: 06/05/04
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Posts: 756
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Nah, I'm making a moveable furniture mod, and sometimes you get stuck inside the stuff after placing it. I thought maybe I could solve that problem with a script...
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Miles_Acraeus
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Master
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Reged: 08/24/02
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Posts: 7891
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Loc: Primum Mobile
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Not on any particular object. You can turn world collision off by using the command TC.
-------------------- "Just some spittle in your face." ~ Vladimir Harkonnen
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Mode_Locrian
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Diviner
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Reged: 10/07/02
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Posts: 2084
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Loc: Bjornholm, Rykith Lowlands Region
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Well... if you can use fixme in a script, this might work:
begin collision_fix ;attach this to the piece of furniture.
if ( GetDistance, player < 5 ) fixme endif
end
Just a guess... don't expect anything.
-------------------- My Website
Bards of Vvardenfell Thread (New Info 8/15/04)
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Miles_Acraeus
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Master
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Reged: 08/24/02
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Posts: 7891
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Loc: Primum Mobile
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That might be a better solution, Mode. How about floating the object xyz with the check "OnPcDrop", and using a "position" command using those variables (if it's possible) on the player?. Does fixme automatically "fix" the player, or only the calling object?
-------------------- "Just some spittle in your face." ~ Vladimir Harkonnen
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Mode_Locrian
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Diviner
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Reged: 10/07/02
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Posts: 2084
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Loc: Bjornholm, Rykith Lowlands Region
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fixme always works on the player, I think. Otherwise, your method of setting pos would definitely work, but if my 5 lines of code does the job... why mess with it?
-------------------- My Website
Bards of Vvardenfell Thread (New Info 8/15/04)
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shannon_
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Curate
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Reged: 06/05/04
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Posts: 756
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Alright, so if I add 'fixme' to the right spot in the furniture script, it will remvove the collision? I've never heard of that one. I'll check it out shortly.
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